Adobe InDesign CS2 How-Tos: 100 Essential Techniques

May 28, 2006

By John Cruise, Kelly Kordes Anton

Publisher: Adobe Press
Pub Date: April 24, 2006
Print ISBN-10: 0-321-32190-1
Print ISBN-13: 978-0-321-32190-9
Pages: 272

InDesign CS2 is more than just a powerful page layout tool: As part of Adobe’s new Creative Suite 2 (which includes Photoshop, Illustrator, GoLive, and Acrobat), it’s a key component of an overall design workflow that lets users work seamlessly among all of their graphics applications to create spectacular layouts. This info-packed guide lets you get right down to work by focusing on just the InDesign CS2 features you’re most likely to use and showcasing each in a stand-alone tip–complete with a relevant hint or two and a graphic example. In this fashion, you learn as you go, exploring the program in a way that makes sense to you. Before you know it, you’ll be using the Bridge to manage your files, object styles to format your images, and snippets to save layout parts for reuse and much, much more!

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Web Designer’s Guide to Adobe Photoshop (Wordware Applications Library) (Paperback)

March 26, 2006

  • Paperback: 400 pages
  • Publisher: Wordware Publishing, Inc. (February 25, 2006)
  • Language: English
  • ISBN-10: 1598220012
  • ISBN-13: 978-1598220018

Book Description
Web Designer’s Guide to Adobe Photoshop covers these topics and more. A one-stop source of web-specific production methods necessary to create well-designed, functional, and aesthetically pleasing web pages, this book provides readers with real how-to information on web design. You’ll learn to build buttons, logos, web headers, and other web graphics, pull them into a web editing program, and even go live with your masterpiece. Whether you goal is to expand your professional skills or simply handle your local club’s web site, Web Designer’s Guide to Adobe Photoshop will help you create web pages and get them working properly.

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The Adobe Photoshop Elements Crafts Book

December 1, 2005

  • Paperback: 168 pages
  • Publisher: Peachpit Press (November 13, 2005)
  • Language: English
  • ISBN-10: 0321368967
  • ISBN-13: 978-0321368966

Book Description
“Elizabeth Bulger has taken Photoshop Elements to a whole new level with this unique book of projects. She shows you how to use Photoshop Elements to create all sorts of cool things: holiday gifts, book covers, coasters, postcards, and a zillion other nifty ‘I didn’t know you could do that!’ crafts.”—Scott Kelby, President, National Association of Photoshop Professionals

Millions of people own digital cameras, yet most of us just store our digital photos on a hard drive or email them to friends. But what if you want to get a little more creative with your images? Armed with little more than a copy of Photoshop Elements, a computer, an inkjet printer, and a handful of basic tools, you can transform your digital photos into beautiful, custom-made crafts. Written by designer and Photoshop guru Elizabeth Bulger, The Adobe Photoshop Elements Crafts Book will motivate you to get creative with your own images while learning basic Photoshop Elements skills along the way. Each project begins with a list of the tools and materials you’ll need to get started. From there, full-color photographs, clear instructions, and numbered steps walk you through every step of the project. You’ll learn how to create unique crafts out of a variety of materials, including paper, ceramic, metal, glass, fabric, and polymer clay. Whether you’re a longtime D.I.Y. devotee or completely new to crafting, this book will show you everything you need to create attractive, unique keepsakes for you or your family and friends to cherish.

Elizabeth Bulger shows you how to

  • Get your photos ready for projects: Learn how to import, edit, crop, and apply quick fixes to your images
  • Create custom brushes in Photoshop Elements and make unique gift-wrapping paper with your own images
  • Customize a notebook by creating a new cover with decorative borders, text, and your own photos
  • Use custom shape and type tools to create unique ceramic tiles
  • Learn how to transfer your images to fabric to create custom throw pillows, aprons, and more
  • Design and create your own canning labels, CD covers, beverage coasters, and gift boxes.

About the Author
Elizabeth Bulger is a designer and graphic arts training consultant. She offers customized onsite training to advertising agencies, graphic design firms, newspapers, and magazine publishers. Elizabeth has consulted with many high-profile clients including Forbes magazine and the Museum of Fine Arts, Boston, and has been a visiting instructor at the Maine Photographic Workshops. She is the coauthor of The Adobe Photoshop 5 Certification Guide and resides in Massachusetts.

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Creating a Photo Album in Photoshop Elements for Windows: Visual QuickProject Guide (Paperback)

March 20, 2005

  • Paperback: 144 pages
  • Publisher: Peachpit Press (February 6, 2005)
  • Language: English
  • ISBN-10: 0321270819
  • ISBN-13: 978-0321270818

Book Description

If you’re like many users, you may have a digital camera, plenty of
snapshots, and a copy of Photoshop Elements, Adobe’s consumer-level image
editing software. But as anyone who’s just come back from vacation with
hundreds of digital photos knows, getting all those photos printed and
organized is another matter altogether. Many users find that printing photos
on a home printer and assembling them into a traditional photo album can be
a tedious and painstaking chore.

With Adobe Photoshop Elements for Windows, all this has changed. Using this
software, you can easily organize your digital photos into an album and then
order a hardcover, professionally bound book printed from your album pages.

Best-selling author Katherine Ulrich cuts straight to the chase in this
compact, low-priced volume, using simple project-based instruction and big,
colorful screen shots to guide you through the process of assembling your
digital photos into an album using Photoshop Elements for Windows. By
focusing on a single goal (organizing your photos into an album) rather than
exploring every option and feature of the software, Katherine demonstrates
the quickest, easiest, smartest route to photographic success. Each short
builds on the last as you learn how to import photos from your
digital camera to your PC, add captions and notes, fix image flaws, position
your photos, create albums, choose your styles, fine-tune your layouts, and
order your stunning book of photos online (or print your own).

This book’s friendly, colorful layout and ultra-affordable price makes it
ideal for anyone who wants to quickly learn how to create beautiful, printed
photo books to share with family and friends.

About the Author

Katherine Ulrich is a writer and editor specializing in graphics, publishing, and multimedia software. Her career includes a 12-year stint at Macworld magazine. As a developmental editor, Katherine helped to develop and direct Macworld’s how-to sections (Media, Publishing, Secrets, and Create). A longtime photo hobbyist, she is an accomplished nature photographer. She is also the author of the many best-selling editions of Flash: Visual QuickStart Guide (Peachpit Press).

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Macromedia Flash MX 2004 ActionScript: Training from the Source (Paperback)

February 26, 2004

  • Paperback: 776 pages
  • Publisher: Macromedia Press; Pap/Cdr edition (November 29, 2003)
  • Language: English
  • ISBN-10: 0321213432
  • ISBN-13: 978-0321213433
Book Description
Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you’re not tapping all of its power unless you’re taking advantage of its scripting language “ActionScript 2.0″ which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you’ll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, — applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you’ll find all the project files and images you need to complete each project.

About the Author

Derek Franklin is director of derekfranklin.com, a resource dedicated to helping developers worldwide get the most out of Flash. He’s been involved in Web design since 1995, having served as a multimedia director for a nationally recognized media company. He is the author of Flash 5! Creative Web Animation and coauthor of Macromedia Flash MX: Creating Dynamic Applications by Macromedia Press.

Jobe Makar, who specializes in games and applications programming, is co-founder of Electrotank, Inc., where he is Senior Game Developer. He is a contributing author to Macromedia Flash MX: Creating Dynamic Applications.

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The Hidden Power of Flash Components (Paperback)

May 26, 2003

  • Paperback: 304 pages
  • Publisher: Sybex; Pap/Cdr edition (April 16, 2003)
  • Language: English
  • ISBN-10: 0782142109
  • ISBN-13: 978-0782142105

Book Description
Flash Components: The Key to Faster Development and Sophisticated Functionality

You don’t have to be a programmer to achieve amazing effects with the hundreds of Flash components available from Macromedia and various third parties. Step by step, The Hidden Power of Flash Components shows you how–and the enclosed CD provides a library of powerful components ready for you to practice with, build upon, and use in your own projects.

For those of you with just a little programming experience, this book also demonstrates how to build your own components to use and share with other developers. Whatever your aims, and regardless of your experience, soon all the power of this incredible Flash feature will be within your reach. Coverage includes:

  • Determining the most effective ways to leverage components
  • Avoiding component pitfalls
  • Customizing external resources for use with components
  • Building your own components
  • Building a custom UI, Live Preview, and MXP file for a component
  • Customizing component artwork
  • Using components to build games
  • Understanding the difference between components and SmartClips
  • Troubleshooting component construction and application
  • Using multiple components to create more complex effects

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

From the Back Cover
Flash Components: The Key to Faster Development and Sophisticated Functionality

You don’t have to be a programmer to achieve amazing effects with the hundreds of Flash components available from Macromedia and various third parties. Step by step, The Hidden Power of Flash Components shows you how—and the enclosed CD provides a library of powerful components ready for you to practice with, build upon, and use in your own projects.

For those of you with just a little programming experience, this book also demonstrates how to build your own components to use and share with other developers. Whatever your aims, and regardless of your experience, soon all the power of this incredible Flash feature will be within your reach. Coverage includes:

  • Determining the most effective ways to leverage components
  • Avoiding component pitfalls
  • Customizing external resources for use with components
  • Building your own components
  • Building a custom UI, Live Preview, and MXP file for a component
  • Customizing component artwork
  • Using components to build games
  • Understanding the difference between components and SmartClips
  • Troubleshooting component construction and application
  • Using multiple components to create more complex effects

About the Author
J. Scott Hamlin is author and co-author of several books, including Flash 5 Magic: with ActionScript, Flash 4 Magic, and Photoshop Web Techniques. His clients include Nabisco, Procter & Gamble, Sun, Nokia, and Nickelodeon.

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